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The premise of the story is that the Simpsons have become aware that they’re in yet another video game and will use their special powers to do whatever their little hearts desire. But the game’s hook is that its levels parody a lot of other famous games, most obviously GTA and Medal of Honor, and within that manages to take the piss out of the games industry as well. The writing team from the cartoon has been drafted in to provide the story and the laughs, and the real life voice actors have lent their tones to the game as well. Bart becomes Bartman, using his cape to float, Lisa calls a giant Buddha hand from the heavens to move certain parts of the scenery, and finally Marge can create an angry mob by hypnotising people with her megaphone.
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Homer becomes a giant rolling ball and, later in the game, some kind of snot-throwing pile of goo. You use each character’s super powers to solve pretty simple puzzles, battle enemies ranging from bearded lumberjacks to French people and, inevitably, save the helpless citizens of Springfield from destruction. In each of the 16 levels you control two out of Homer, Marge, Bart and Lisa (the game is designed to be played co-operatively but you can switch between the two in single-player mode). It’s a straight up platformer for a start.
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But after spending a day double-jumping our way through a preview build of Springfield’s newest virtual spin-off on PS3 and Xbox 360, we’d have to say that while there’s a lot of kinks to iron out, it’s looking like we might have a Simpsons game worth strangling the kids over.ĮA has taken a completely different approach with the license for this effort compared with recent outings The Simpsons Road Rage (not bad) and The Simpsons Hit and Run (a lot of fun). Why should we be excited by yet another The Simpsons video game? That was the first question that popped in our heads when EA announced the latest in what seems like an endless conveyor belt of games licensed from the world’s most famous dysfunctional family.